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  • Hello, and Welcome!
  • Platform Aspects
    • Agent-Powered Asset Development
    • Agent-Driven Game Prototyping
    • Seamless Deployment
    • Adaptive Agent Evolution
    • Generative Templates
    • Web3 Contract Generation
  • ArcadiaOS Comparisons
  • Roadmap
    • Phase 1: Core Development
    • Phase 2: Feature Expansion
    • Phase 3: Endgame
  • TARGET MILESTONES
    • ArcadiaOS (Base Layer)
    • ArcadiaGS (Gaming Studio)
    • ArQuest (VR/AR Division)
  • TOKENOMICS
    • Tokenomics
    • Token Utilization
    • Holder Benefits
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  1. TARGET MILESTONES

ArcadiaOS (Base Layer)

The fundamental aspects of the platform and its incoming features.

Develop core functionalities for:

  • Text to render.

  • Text to texture.

  • Text to animation.

  • Text to behavior/character.

  • Text to game.

  • Enable game simulation for developers.

  • Integrate AR/VR capabilities.

  • Launch a marketplace to sell renders, characters, and environments.

  • Introduce an arcade for consumer-made games.

  • Add tournaments and leaderboards for top community-created games.

  • Implement Telegram game launch functionality.

  • Develop a LaunchPad for consumer-made games requiring in-game utility tokens.

PreviousPhase 3: EndgameNextArcadiaGS (Gaming Studio)

Last updated 11 days ago

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